Missile & Mine Launcher
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The Missile & Mine Launcher is a projectile weapon. It launches missiles of varying types, and proximity mines.
Munitions
High-Explosive Missiles
High-Explosive Missiles cause significant damage over a small area.
Damage: | 15,000/shot (7,500/sec) |
Damage Area: | 4 meter radius |
Rate of Fire: | 0.5 shots/sec |
Range: | 450 meters |
Firing Arc: | 360° |
Launch Speed: | 45 meters/sec |
Acceleration: | 65 meters/sec² |
Guidance: | 240°/sec |
Durability: | 800 |
Assembled From: | 4 parts/missile |
Electromagnetic Pulse Missiles
Electromagnetic Pulse Missiles drain power from enemy systems in a very large area.
Damage: | 15,000/shot (7,500/sec) |
Power Drain On Hit: | 18/shot (3/sec) |
Power Drain Area: | 18 meter radius |
Rate of Fire: | 0.17 shots/sec |
Range: | 600 meters |
Firing Arc: | 360° |
Launch Speed: | 45 meters/sec |
Acceleration: | 75 meters/sec² |
Guidance: | 120°/sec |
Durability: | 3,200 |
Assembled From: | 9 parts/missile |
Nuclear Missiles
Tactical Nuclear Missiles cause massive damage in a very large area.
Damage: | 200,000/shot (20,000/sec) |
Damage Area: | 10 meter radius |
Rate of Fire: | 0.1 shots/sec |
Range: | 250 meters |
Firing Arc: | 200° |
Launch Speed: | 100 meters/sec |
Acceleration: | 500 meters/sec² |
Acceleration Delay: | 1.25 seconds |
Durability: | 7,200 |
Assembled From: | 12 parts/missile |
Mines
Mines explode when in proximity to enemy ships, launching damaging shrapnel.
Salvo: | 2 shots (6/sec) |
Rate of Fire: | 0.33 shots/sec |
Range: | 150 meters |
Firing Arc: | 90° |
Launch Speed: | 100 meters/sec |
Deploy Speed: | < 30 meters/sec |
Durability: | 800 |
Separation: | 23 meters |
Detonation Range: | 20 meters |
Shrapnel: | 16 |
Damage: | 4,800 |
Penetration: | 2 meters |
Starts Fires: | 40% chance/tile |
Range: | 40 meters |
Speed: | 35 meters/sec |
Durability: | ∞ |