Modding
Feel free to contribute and don't worry about perfection - other editors can make corrections if necessary. Just get creating!
This page is an index of useful tutorials and articles on the topic of creating mods for Cosmoteer.
Beginner Tutorials and Articles
Tutorials and articles designed to walk new modders through the basics of creating their own mods.
- Modding Basics (paths, creating your own mod, what are
.rules
files) - Example mod walkthrough (coming soon)
- 💥Avoiding mod crashes!
- Debugging non-crashing issues
- Balancing your mod
- Uploading your own mod to the Steam Workshop
Code Editing
Articles for new and advanced users alike to help with coding.
.rules
Building Blocks
.rules
files are the basic 'building blocks' of the game's functionality, which can also be leveraged in mods. The articles in this section detail the file format and what goes into it.
Career
Other Modding Knowledge
Other articles with useful modding knowledge and information.
- Factions (modding)
- AI
- Miscellaneous (Modding)
- Upgrading mods between game version (coming soon)
- 🐞 Known bugs
Visuals
Articles relating to adding or modifying visuals.
- Adding or replacing images
- Making Cosmoteer-style visuals
- 💠Normals in Modlab
- Simple normals in GIMP
- Shaders
- Beam colors
Miscellaneous Notes
Assorted notes and information that does not quite fit into other categories.
- Mods are loaded in alphabetical order based on ID (patch 0.20.11 notes)
Resources
Useful resources to help with developing mods.