Moving Walkway

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Moving Walkway
Icon
MovingWalkwayAnimated.gif
Part Information
Allows crew to travel faster, but only in one direction.
Resources
Value
200
Size
1x1 meters
Mass
1 tonne
Hit Points
1,000
Crew Speed
  • 200% (Forward)
  • 75% (Across)
  • 25% (Reverse)
Technical Information
ID
conveyor

Allows crew to travel faster, but only in one direction.

Moving Walkways are a special floor part that can be used instead of Corridors. They grant Crew members accelerated movement speed in the direction they are facing, at the cost of a massive speed reduction when travelling in the opposite direction.

Crew Speed
Direction Amount
Forward 200%
Across 75%
Reverse 25%

Strategy

Careful placement of moving walkways can massively improve the efficiency of crew and transport of resources such as power, which becomes increasingly required as ships grow larger. Shields and weapons in particular benefit from crew being able to deposit power more quickly.

Optimal use of moving walkways should always provide a return trip for crew travelling the opposite direction, either in the form of another moving walkway, or even just a normal corridor. The pathfinding algorithm is smart enough to prioritize these routes over walking in reverse on the walkways.

Examples

Walkways may be used to sustain systems with high energy uptake such as an ion beam redirection setup (a.k.a. "ion core") without "flickering".
Left: Optimized using walkways
Right: No walkways

See Also