Game Modes

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Revision as of 02:29, 1 November 2022 by TheIllusiveMan227 (talk | contribs) (Added quotations of the in-game mode descriptions. Made info tables expanded by default. NOTE: Multiplayer game modes still need further descriptions. NOTE: Game mode icons are not working and need fixing.)
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Career Mode

Build, fight, and scavenge to become a legendary Cosmoteer whilst exploring a galaxy.

The Career Mode icon

Career Mode is the main game mode of Cosmoteer, and largely involves exploring the galaxy and completing resources in order to build the most powerful ship, and reach the highest tier of Fame. Career mode can be played either alone in singleplayer or with up to three other people in multiplayer.

Difficulties

Cosmoteer offers two ways to increase or decrease the difficulty of Career mode, in order to better tailor the experience to suit the player. The first way to modify a Career Mode's difficulty is by changing the Combat Difficulty, which affects how much damage you deal to enemies, and how much damage enemies deal to you.

Combat Difficulty Tiers
Name Difficulty Damage Modifiers Other Modifiers
Civilian "No Death"
  • Enemies deal no damage
  • Normal damage dealt to enemies
  • Can repair in combat
Ensign Easy
  • Enemies deal 30% less damage
  • 40% more damage dealt to enemies
N/A
Captain Standard
  • Enemies deal normal damage
  • Normal damage dealt to enemies
N/A
Admiral Hard
  • Enemies deal 25% more damage
  • 20% less damage dealt to enemies
N/A
Grand Admiral Very Hard
  • Enemies deal 40% more damage
  • 30% less damage dealt to enemies
N/A


The other way to modify Career Mode's difficulty is through the Economic Difficulty setting. This affects how fast the player moves through the game, by modifying the resource drop rates, money rewards, fame rewards and resource selling price.

Economic Difficulty Tiers
Name Difficulty Resource Drop Rates Money Rewards Fame Rewards Resource Sell Price Other Effects
Imagineer "Free Build" Normal Normal Normal 50% of Buy Price Can build anywhere
Builder Fast 100% increase 100% increase 50% increase 100% of Buy Price N/A
Architect Standard Normal Normal Normal 50% of Buy Price N/A
Starwright Slow 50% decrease 50% decrease 25% decrease 25% of Buy Price N/A

Both Combat difficulty and Economic Difficulty can be modified at any time throughout the playthrough of a Career Mode game. Simply open the Settings panel in the middle of the game, navigate to Current Game > Difficulty, and make the desired change.

Gameplay

An example of the missions one might see throughout gameplay.

When playing Career Mode, the basic objective is to complete missions in order to gain fame and resources. Stations play an integral role in the gameplay of Career Mode, and when hailed, they allow you to accept missions, trade resources, hire crew and purchase Blueprints. They are regularly visited by Trade Ships, which restock the station with resources and can be hailed for trading and hiring crew.

There are several different types of missions that can be accepted, and they can be characterised as Bounties, Faction Conflict, Deliveries and Exploration.

Creative Mode

Design ships with unlimited credits and all blueprints unlocked.

In Creative Mode players can design ship with unlimited credits and resources, and with all blueprints unlocked by default. Saved ship designs can be loaded at any time for testing or roleplaying. By default galaxies generated in Creative Mode will feature Sun|Suns, Planets, Moons, and Hyper-Jump Relays, however they can be disabled if desired.

Multiplayer Exclusive

Elimination

A fight to the death! The last surviving player or team wins!

Arena

Earn points by damaging and destroying other players! You will respawn when destroyed.

Domination

Capture control points to earn credits and use those credits to warp in new ships. Achieve victory by capturing all control points!