Resources (modding)
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Modding/ResourcesWork in Progress
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Resources are defined by their ability to be consumed for a useful effect. This could be :
- to fulfill the requirements for the construction of a part.
- as fuel so that a part can function.
- as ammunition consumed by a weapon.
- sold for credits.
Forms
Resources can exist in different forms and places :
- Floating nugget : these are resources that you can see out in space. They are typically created by mining, or the destruction of parts. You can then order crew to gather them.
- Carried by crew.
- Stored in parts : these are resources that belong to a part's content at the moment. They may also end up in space on destruction, depending on the settings of the part's storages ; however, some resources have no floating nugget equivalent and will be lost instead.
These last 2 forms are handled by the ResourceRules class.