Modules
This article provides the most commonly modules used when building ships. Keep in mind that some modules displayed here only use supplier crew and need additional operators.
- Purple crew: Supplier
- White crew: Operator
- Red crew: Generalist
Chain Guns
This module can easily be extended by copying the right section.
Deck Cannons
4x4 ammo storage is frequently being used in pvp as that is mostly enough.
Ions
The most cost-efficient 10 ion module. Operators may be moved to anywhere else (white shirts).
This Corner ion setup requires a bit more space and combinations to work, but it is more cost and crew efficient than the setup above.
He Missiles
A reliable and high sustainability missile module.
Large Shields
A durable large shield setup that still allows the large reactor to power other components.
Nukes
A 2x3 storage should be enough for most fights. Operators also help to supply after each shot.
Point Defense
This setup uses a capacitor for fast supply. That means it needs an external source of power.
Thrust
MR • MRT Module
Very crew efficient and light MRT module.
MRT
The most cost-efficient MRT module. Replace the bottom most extenders with the nozzles.
Thruster cross
Used on avoiders and also useful for testing designs.