BulletComponentRules

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Code locations (what's this?):

Cosmoteer.Bullets.BulletComponent
Cosmoteer.Bullets.BulletComponentRules

The base class for components that can be attached to bullets.

Alias "BulletComponent".

Inherits from SceneComponent.

This is an abstract class, sharing functionality with its inheritors without repeating code. Don't use it directly, pick an inheritor instead.

Inheritors :

Parameters (Complete list)
Name Type Required? Buffable? Default value Description
ID ID<BulletComponentRules> Yes - - Identifier ( = "name") of the component in the code. Must be unique across the game.

See also