Auditor

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[Chuckles] "The last person you ever want to see."

— Timothy 'Timmy' Freeman, FSR Captain, now deceased

Auditor is a powerful Monolith rammer, armed with half a dozen deck cannons and several flaks, paired with another six EMP missile launchers on its laterals. The ship's front is very reinforced with armor and has a wall of anti-missile weapons, making it almost impossible to pierce with kinetic weapons directly. Lacking any lateral thrusters and bearing very few rear ones, the ship collides with its target and melts through it with sheer firepower. Factories make it produce a lot of ammo, turning prolonged fights to its favor.

Direct confrontation with the destroyer is risky even for ships costlier than it, as its very durable and has a lot of firepower. However, its sole reactor and control room are both basically undefended on the back, and all flaks point forward. Move your flanker or secondary ships behind it and destroy the vulnerable control room for ammo aplenty, and a ton of tritanium and hypercoils, or try to pick it off with HE. If you lack those options, focus on the central weapons to disable the factories and cause internal chain-reactions, then explode the other guns as you dig to its soft insides.