Journeyman

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An ideal craft for any starry eyed and enterprising captain hoping to make it as a mercenary, capable of weathering fire and tearing through shield and hull alike, but blissfully unaware that there is always a bigger fish.

Journeyman is a somewhat strong, and versatile, Monolith ship. It has a wide respectable array for a ship of its faction so cheap, using double large cannons, disruptors, and even a backside EMP missile. This combination makes it a prick for ships that rely on shields or are lightly armored, as it disables the former and incinerates the latter. However, its lack of defense and overall mobility, short of a good frontal speed, makes it vulnerable to focused fire on the cannons. After destroying even one of them, after disabling the shield with your own disruptors, Journeyman becomes an easy target with little firepower. Despite what its painting may imply, its armor is minimal, being all on the front; and so, HE and flankers are beyond lethal, even more due to its almost exposed cockpit.