Sarro

From Cosmoteer Wiki
Jump to navigation Jump to search

Sarro is a tier 8 corvette used by the Fringe Systems Resistance.

Tactics

A rather durable FSR corvette that effectively requires disruptors thanks to its six shields. Even with disruptors, this ship is still deceptively difficult to destroy due to the durability of its large cannons and armor. If you're using any shields at all, start by taking down Sarro's disruptors, which are protected only by a small piece of armor and one shield each. In the process, you'll also destroy its two laser blasters, but they contribute little to Sarro's offense. Next, you'll want to go for Sarro's outer cannons - they're slightly less shielded than the ones on the middle, and more importantly, destroying them allows you to follow up and destroy the ammo storage behind them. If your defenses are strong enough, you can then effectively ignore Sarro's two remaining large cannons as they can't pose enough of a threat alone, and you can then dig through Sarro's layers of shielding and armor to take out its reactor.

Kiting Sarro will work well, as it's somewhat slow, and ramming will prevent its disruptors and lasers from firing, but its cannons will be just as defended and just as capable of firing back at you due to Sarro's flat front. Sarro is fairly agile and has side-mounted weapons, so strafing it is not particularly effective. Flanking Sarro is very effective, allowing you to quickly destroy its side-mounted weapons and snipe its control room. Sarro has some point defense on its very back - avoid flanking from behind it, as the point defense can shoot down any cannon shots your flankers are using, and instead flank from the side, which also has slightly less armor than its back.